Are you still working on this? Because a DuckStation fork has just released a feature allowing users to take 3D screenshots of map geometry or 3d models. This would allow you to rip the game's enemies if you weren't able to do so before.
Are you still working on this? Because a DuckStation fork has just released a feature allowing users to take 3D screenshots of map geometry or 3d models. This would allow you to rip the game's enemies if you weren't able to do so before.
Also, even after being upgraded, Harriers will not automatically attack other aircraft, only ground units (after changing the stance, of course). They will only attack aircraft if specifically ordered to do so. Not sure if this can be fixed at the mod level, but it'd be a good change.
Really pleased with how you have been developing this mod so far! It is very fun to play and feels satisfying. I do have a few minor complaints but I think they are related to the OpenRA engine itself rather than the mod, for example aircraft being slightly finicky in their behavior (sometimes they don't reload unless explicitly ordered), but really, this is great fun and I'm looking forward to playing more of it.
This mod feels really great to play with all the latest updates and new units it has. But if I may make one request, is there a possibility of reducing the extent in which the AI cheats for money? I can understand that for the hardest difficulties, but it feels very unfair on normal, easy and even hard that it does this... That is the only criticism I have of the mod, otherwise, stellar work.
Great job with this update, I am very happy you are continuing to support Doom CE :)
This looks very impressive and ambitious... best of luck!
Thanks WG for your stellar mapping output of recent years!
Congratulations on the release! I sincerely hope this is the first of many Q2 SP mapping jams to come!
Is this for the original Vavoom source port or for a fork of it?
Hey Crimson! I just saw this, good to see you still hacking away at TS modding after so long! I look forward to trying this one in the future. :)
Very nice! How did you manage to extract the assets? Are you also going to use the 3D model enemies?
Have you played this old RTS game called Space Clash? It seems to have some similar ideas. There's a YouTube LP of it if you want to check it out.
That is a lofty and ambitious goal, considering how many missions E2140 has (I believe it's over 100?). I wish you the best of luck in it!
So, how's the project coming along? :) I have been a fan of this since the 2006 DoomWadStation demo, and I would love to get to play the complete version one day...
Welcome back! Looking forward to the campaign, I hope it'll be well balanced and feature plenty of base building. Best of luck! :)
This looks amazing! I've really wanted a project like this for the longest time. Do you plan to port over all civilian buildings from the original game? Those added a ton of charm to Generals and it would be amazing to see some of them shine in RA2, like those chemical factories or satellite stations.
Either way, best of luck! I will be sure to play this once it's out.
I take it these won't be able to move, either way? Looks great regardless.
Thanks very much for this! I didn't even know this mod existed until now. Perhaps this should be uploaded to unrealarchives?
Is there a changelog available for February's release?
Hey, this is pretty cool and unique looking! I wasn't aware of it at all, I wish you'd posted about it on the DW forums or something to bring more awareness to it.
Looking forward to it :)
Hopefully all the technical problems that people reported will be fixed soon, as this mod is quite good but the technical problems right now hold it back.
Amazing job on this update. I was wondering, are there any plans to make it so that more than two bridge visual types are possible under RA2? Or is that far too hardcoded?
Fair enough, thanks for the explanation.
Glad to hear the demo is on its way :)
Hey, is there any chance you could add the non-soviet flags for Azerbaijan, Armenia and Georgia? I think they could be cool for custom maps. Also for the central asian states, if possible.
Dynamo128
The Best joined
sup.