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evild4ve
evild4ve - - 1 comments @ Disable Desync Message in Multiplayer

you are a hero thank you

edit: I found this didn't work actually, but thankfully it showed where to find the lua script. I was getting this constantly on LAN games on Ubuntu 22.04/Heroic/Wine 9.0 and there it seems to be a bug: the messages start the first time someone launches a scount plane. If the desync is real it isn't noticeable to players.

A manual fix was to go into the gamedata folder, make a backup of lua.scd. rename lua.scd to lua.zip. Open lua.zip in winrar. Navigate to the lua/ui/dialogs folder. Open desync.lua in a text editor, and comment out lines 15 to 57 with a double dash (not a hash). Save the edited zip. Rename it back to .scd. Don't extract the whole archive and re-compress.

This way of doing it might affect online play - for me it needed to be done on all the machines in the LAN. I read that Supcom does mods via concatenation so it puts the mod as additional code on the end of what's already there - whereas my way is editing a core game file without using the game's recognized modding. Online, I'd expect that might be detected as cheating, or that it might mean any desyncs always cause a crash.

The mod here looked like a quite elegant way of adding extra lines of code to make the core game file no longer do anything. But for me unfortunately it didn't work and I don't know lua to try and debug it.

Good karma+1 vote