That immediately reminds me of the Bioshock logo.
That immediately reminds me of the Bioshock logo.
That is a pretty nice metaphor - taking the leap from application to game. Really brings a new view onto the development ideas I have myself :)
Also, kudos to the screenshots! You definitely have the visual style down, and I love it!
That, my dear sirs, is a most awesome environmental design. Hats off to you!
> I just want to keep my fans happy.
I would consider offering the indiedb-downloads a service that *does* keep fans happy (at least the likes of hemebond). Nevertheless, I will take the long and arduous journey to the boards. :o)
Wow, those screenshots look awesome. Hats off to your environmental artists!
You, dear developers, have the most sexy shaders I have seen so far. Kudos!
I'd never develop games for money; mostly because I always would feel like I need to adapt to my audience (which I might not need to, but I'd feel like it). If I develop just for myself, I can do all the quirky things I like!
That is a quite impressive video! I really like the graphical style, albeit I'd think that horror-things tend to be darker :)
Just one little thing: While the landscape and critters look gorgeous, they feel quite detached, as if you are not really there. The various inhabitants do not seem to react to your presence, making you more of an observer than a player. That quickly turns the game into a lengthy walk through a (still rather beautiful) maze.
I guess it will be... *puts on shades* OVAR NINETHOUSAAAAAAND!
So I came here and wanted to bring praise, but alas! All my admiration and worship has already been expressed by this good sir. Nevertheless, he is right, your games are wonderful!
Wow, this looks awesome! I really like how you build a pretty nice looking game from just four or five colours at all.
Yes, the Incas finally have made it into Towns!
That is indeed quite impressive.
I love how the elevation plays into the construction. Well done!
fbu
fbu joined
I am a spare-time programmer focused on game interfaces and interaction. I love programming (the functional kind), like to relax in the sun and would never say no to a good cup of tea. A small game called 'Blue Planet' is my current focus of attention; as soon as it reaches a playable state, I will present it around here.