No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Yeah, I never really liked Edge a whole lot, either, but Lobo's doing a bang-up job on his mod and Edge has been improved upon because of him. He's currently waiting on a new version of Edge so he can make more progress on his mod. He's gotten it to the point where it looks real good and is playable.
Actually, Lobo contacted me when he started up his mod. We almost decided to work on it together. But I liked ZDoom too much and Edge needed too much in the way of code-changes at the time.
yeah-that other Robotech mod uses edge which i hate. I only work with ZDOOM, since its the easiest to use if your making a mod for doom. Doom Legacy was only good for Splitscreen gameplay-Vanilla just for its name, JDOOM for the quakish 3d models. I agree with ZDOOM.
Thanks for the offer! I always need feedback. The actual gameplay is going to be a bit difficult to hit, I think. Most of my maps have very wide-open spaces and the players can FLY, so that changes the whole game.
I do have levels where the player is rummaging through spaceships and so it's basically maze-like and he can't fly around to get out of the way. So, gameplay will very much be an issue to deal with.
I'm going on vacation to Vegas next Saturday, but before I leave, I hope to have that multiplayer demo finished.
Whoa..i like your ROBO DOOM mod..yeah..im making some doom mods too with my team. Were working on Army of Black. So, if you need anything- (IM GOOD AT TESTING) e-mail me at tacticalrelic@aim.com or
just PM me. I will be watching this mod.
Hi again. Back from Vegas.
Yeah, I never really liked Edge a whole lot, either, but Lobo's doing a bang-up job on his mod and Edge has been improved upon because of him. He's currently waiting on a new version of Edge so he can make more progress on his mod. He's gotten it to the point where it looks real good and is playable.
Actually, Lobo contacted me when he started up his mod. We almost decided to work on it together. But I liked ZDoom too much and Edge needed too much in the way of code-changes at the time.
yeah-that other Robotech mod uses edge which i hate. I only work with ZDOOM, since its the easiest to use if your making a mod for doom. Doom Legacy was only good for Splitscreen gameplay-Vanilla just for its name, JDOOM for the quakish 3d models. I agree with ZDOOM.
hey thats ok. im getting side tracked too with making a standalone and AOB at the same time with my friends.
Thanks, MrJ. It would never have gotten this far without your help.
Like I posted - no new release quite yet.
Hey, I use to be a contributor to this project, and BELIEVE me...
This one's 'gonna be HOT when it's done.
DON'T miss out.
Or you'll be sorry... :)
Howdy!
Thanks for the offer! I always need feedback. The actual gameplay is going to be a bit difficult to hit, I think. Most of my maps have very wide-open spaces and the players can FLY, so that changes the whole game.
I do have levels where the player is rummaging through spaceships and so it's basically maze-like and he can't fly around to get out of the way. So, gameplay will very much be an issue to deal with.
I'm going on vacation to Vegas next Saturday, but before I leave, I hope to have that multiplayer demo finished.
Whoa..i like your ROBO DOOM mod..yeah..im making some doom mods too with my team. Were working on Army of Black. So, if you need anything- (IM GOOD AT TESTING) e-mail me at tacticalrelic@aim.com or
just PM me. I will be watching this mod.