Glock Software is an indie developer studio and publisher of innovative VR games and applications. Since 2016, several VR titles with their own character have been released for the HTC Vive and Oculus Rift on Steam. We are characterized by unusual ideas, openness towards the players and fast development cycles. Michael Glock has been a software engineer and designer for over 15 years. Being a freelancer developer for companies like BMW, Siemens and Telecommunication companies, he started VR development back in 2016 with a HTC Vive and Unity. He owns an engineering degree in Computer Science and lives with his family in Bavaria, Germany.
The highly anticipated puzzle game for VR has been fully released!
full release on steam!
In this post I demonstrate how to use the Vive trackpad in your VR applications using the new SteamVR 2.0 input system.
how to use vive's trackpad for menus using steamvr 2.0 (part 1 of 2)
Opening doors is a common task in games. In this article I will show you how you can implement a door mechanic in Unity for VR.
how to open a vr door in unity and steamvr
Is there something creepier than being alone in your shop and serving customers with MASKS?
halloween update for shopkeeper simulator vr
With the right lighting technique in Unity, much more details are visible on the customer's faces.
improved lighting and new ui
The gameplay has fundamentally changed. There are no more levels to reach. You can now set your prices for each item. If you look at the notebook, the...
new ui, setting prices, and economy
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