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Glock Software is an indie developer studio and publisher of innovative VR games and applications. Since 2016, several VR titles with their own character have been released for the HTC Vive and Oculus Rift on Steam. We are characterized by unusual ideas, openness towards the players and fast development cycles. Michael Glock has been a software engineer and designer for over 15 years. Being a freelancer developer for companies like BMW, Siemens and Telecommunication companies, he started VR development back in 2016 with a HTC Vive and Unity. He owns an engineering degree in Computer Science and lives with his family in Bavaria, Germany.

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Full Release on Steam!

Full Release on Steam!

Puzzle Out VR

The highly anticipated puzzle game for VR has been fully released!

How to use Vive's trackpad for menus using SteamVR 2.0 (Part 1 of 2)

How to use Vive's trackpad for menus using SteamVR 2.0 (Part 1 of 2)

Puzzle Out VR Client Side Coding

In this post I demonstrate how to use the Vive trackpad in your VR applications using the new SteamVR 2.0 input system.

How to open a VR door in Unity and SteamVR

How to open a VR door in Unity and SteamVR

Shopkeeper Simulator VR Client Side Coding 3 comments

Opening doors is a common task in games. In this article I will show you how you can implement a door mechanic in Unity for VR.

Halloween Update for Shopkeeper Simulator VR

Halloween Update for Shopkeeper Simulator VR

Shopkeeper Simulator VR

Is there something creepier than being alone in your shop and serving customers with MASKS?

Improved lighting and new UI

Improved lighting and new UI

Shopkeeper Simulator VR

With the right lighting technique in Unity, much more details are visible on the customer's faces.

New UI, setting prices, and economy

New UI, setting prices, and economy

Shopkeeper Simulator VR

The gameplay has fundamentally changed. There are no more levels to reach. You can now set your prices for each item. If you look at the notebook, the...