1. No
2. Interesting, gonna think about it.
1. No
2. Interesting, gonna think about it.
1_ The max player count will be decided by the server owner and the spawn points.
2_ The amount of ammo will variate depending on the class, and the ammo pack droped by the player will just have ammo only.
3_ I'm going to think something about it while the project keeps advancing.
By the way, I wanted to warn about a couple of commands:
With the letter "C" you activate third person.
With the letter "V" deactivate the third person.
With the letter "G" you activate the team and classes menu.
Also remember to restart steam, so you can search the mod with the name "TFC in HL".
This Addon only haves the alternative ending (Alien ending).
I will stop working in this project for a while, i think i need to focus on other things right now.
Change Log: 1/02/23:
Now you can disable the gauss jump by writing the next cvar: "mp_nogaussjump 0/1"
Sergeant NPC deleted because of lack of purpouse.
Read the "Readme.html" file, also if You installed the mod correctly it should be inside the default game, is not a separate mod.
He is probably not going to finish it.
FIXED!... Check it out.
Is mandatory to have the new .dll file before installing the addon.
I'm having trouble uploading and editing files, it just sticks to 100% and then says "error".
Change Log: 2/12/20
Now you can get awarded with score after killing a monster, with other more changes.
Change mapcycle to, example: "c1a0" (Half-Life 1 map names)
Put in the console "mp_chattime 0" to skip faster to the next map.
I like your "Half-Life: Coop V2.2" server ...
I see you took inspiration from my mod and added new elements to it, good luck with your server. :D
I'm making a port for Blue Shift Coop Zhouy maps...
Are you sure you don't have any outdated client.dll in your game or dedicated server?
Also remember that the custom dll is for the steam version / steam dedicated servers.
Copy and paste the maps under the "maps" folder on the "valve" folder.
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