More Second life works I did a year or two ago, these models are from a large collection of my works over a few years. Which can be noticable in the quality, over time my models obviously got better. But back in the day they praised and I am still somwhat proud of most of them.
This was my experience in modelling, it worked the same way as conventional modelling, just with constraints, you had to make high quality things out of a set limit of polygons, because the engine was garbage. All of these pictures were 100% my work.
I guarantee you THIS model was stolen.
Okay, Enlighten me as to how I stole a model and put it into a game that doesnt allow importing, and everything must be built with individual prims.
Get a life you ******* degenerate
This is a simple example of how objects are made in that game, eventually becoming complex enough to be something like this tank.
Go troll someone else's page, kthanksbye