Just addressed that in a news article. Bottom Line: I was sad... But now I'm not... :D I have to reopen a forum,but yes I'm still developing Pokemon 3DXP as well as other projects.
Just addressed that in a news article. Bottom Line: I was sad... But now I'm not... :D I have to reopen a forum,but yes I'm still developing Pokemon 3DXP as well as other projects.
Well, honestly, I was hoping to implement character customization later on... but I'll include to parts to make Ash, and maybe even Misty, Brock, and Gary... We shall see.
That looks wicked sick awesome! Keep up the good work
You should be able to unzip, extract, and play.
Despite working on my own Pokemon game(I didn't say the name out for respect for your page, didn't want to seem like I was trying to use your comments for self promotion) I am really excited to see what you guys have done. I'll certainly be jumping on that launcher as soon as you release it. Congratulations on riding the top 100 for so long as well. You guys are doing an amazing job. It's amazing what good teamwork and shared passion and dedication can accomplish. Good luck in all of your endeavors.
...I don't know. On the one hand, I would love the opportunity to collaborate with Xatoku and the Pokemon: Generations team. They're all just as dedicated and hard-working as I am, and with our knowledge and experience combined, I know we could make something great. On the other hand, it's not just about finishing something, for me, it's about the journey, a journey I take very seriously. It's about the experience I'm gaining, and the name I'll make for myself with this project. Xatoku are already notable for their "Z Warriors" game based on DragonBall Z. It's my dream to see this game realized exactly as I intend it. And I'm sure neither of us would abandon our own game to dedicate time to the other. Perhaps in the future, when both of our games are released, we could collaborate for a sequel. We're both doing game in the I and II Gen, so maybe we could go up to Gen III. Honestly, I look forward to it. :)
Vs. Pokemon 3D: Full 3d animated graphics, Fully controllable Pokemon, as well as a wealth of new, original gameplay aspects to take full advantage of the Pokemon control and 3d possibilities. I also hope to incorporate character customization w/ different ages.
Vs. Pokemon Generations: We actually seem to want the same thing, at this point it's just healthy competition, despite the fact that I'm a lone developer Vs. their two person team. Personally, I admire their game as well and competing with them is a form of motivation. I encourage you to try both of our latest builds and compare them for yourself.
fix what exactly, I'll do my best. Also....the forums...reviews...please...
Are you running on Windows? Try it again and let me know if it works.
Since no one wants to use the forum for this...(-_-) Which models and What about the models do you not like. Don't just bash my models, give educated constructive criticism so that I can improve. PLEASE GO TO FORUM
Lol, yea sorry I'm not an artist. I'm a programmer by trade, an artist by necessity.
Certainly, planning one soon but making adjustments first.
Thank you for your support. I spend most of my free time working on it around the clock. I just started it this past summer.
You, the community, and my passion will keep me motivated to the end. Share with friend to help increase the following and check out the forum...there is a community help request. Thanks for your support. I intend to make the best indie Pokemon game anyone has ever attempted!!
It has not yet been reviewed and published to the Asset Store, but I have submitted it and it should be in by next week.
yes with multiple levels and a full third person controller. XD!
'Preciate it, Shgarg! It took a while for me to get the hang of it, but I finall got up a working download of the game. test it out and let me know what you think. -Zee
Update: changed lives to 1, 5 was too many, I can make it to the top without being hit at all.
KodeZee
Zee joined
Formerly ZLM Productions. Currently, a one man team doing all my own stunts, lol. I am a Computer Science Major at Clayton State University learning to master the Unity3d engine. I'm open to collaborating with any other Unity and Blender users on game projects.