Oh I know what that is.
Visage isn't dead, Milo is just busy with school and some other projects at the moment.
I demand that you either take this down, NOW, or add me to the credits for creating the model and textures.
Hahaha, I love you!
What on Earth are you even saying? Speak English please.
But no, you have not, and will never be allowed to upload my models anywhere on the Internet.
I have e-mailed Moddb's staff, and I'm expecting this to be taken down within the next 24 hours.
Don't you ever do this again. If you can't make your own work, then don't go around and taking others, claiming it to be yours.
You have NOT been given permission to upload this here!
Not to mention, the render you've used, is of a completely different model.
Don't worry, I'm going to re-texture most (if not all) of the default HL2 textures! :)
I think it's just the texture that is brighter, but I can have a look at it later today.
It's great to be a part of this. :)
He just downloaded it obviously. You can tell by the quality of this render compared to the one on TS.
Once again, as I posted on an earlier in-game render of the shotgun here: The white tape is a no-go. No soldier, SWAT or any other police organization in the world would apply something like that, as it's easy to spot.
Besides, having that white glow right in the face is distracting. Btw, there's a very obvious texture seem on the gloves. You might want to try to do something about that. :)
Well made indeed, but the white tape is a no-go. A soldier nor SWAT or any other police organization in the world would apply something like that, as it's easy to spot.
The weapon model is too small. :( And in my opinion, the post processing is a bit too strong as well.
The same 3D Software package you use for everything else. Hell, you can even use Google SketchUp if you wish.
The Engine has nothing to say about the gameplay or visual style. It's all up to the developers to decide how it should feel and look.
I mostly agree, but the blade could use some work sadly.
And there's something about the normal map on the MP5 that seems off.
The model could still be optimized to 28 triangles. If it were a box with a deleted top, it would be 10 triangles.
Very unoptimized, although the textures are good.
Not really, no. They've done better than most people, sure. But it still looks like a Source Engine based game.
Lies. This image is taken from DarkElfa over at GameBanana.com and has nothing to do with this so called "Sabotage" or "Sabatoge" as you say it.
IS? I hope you mean IM. ;)
As if the Call of Duty title sounds less generic..
Not only would it be awesome, it would be kinda scary as hell too ! :D
You do plan on fixing the smoothing errors on the FN Scar, right? ;)
Kosai106
Kevin joined
Designer & Developer