• Register

Let's just play this game!

Comment History
letsjustplaythisgame
letsjustplaythisgame - - 3 comments @ Claiming Xodius

Hello dev(s), I downloaded this game more or less 12 hours ago, and I simply loved everything about it. The unique perspective takes a while to get used to but once you get into the groove of things, it's all happy hack'n'slash. A few things to nitpick about:

• The save/load options: I think it would be better if they have a place in the spinning menu instead of having them as hotkeys on 1 & 2. And have at least three separate save slots for each character. (I actually lost 10 hours of gameplay due to how easy it is to load and save, but I'm not that agitated by it, it was my mistake but others may find that frustrating and if possible I hope you could minimize that.) Another option is that you can only save on campfires, but can load any save from anywhere in the world.
• On another note about the save/load option, after accidentally loading a save only my inventory + menu options (map, cellphone, etc.) + allies got reverted. But my character still stood in the same place before I loaded the old save.
• I wish you could hot key certain healing items to be used, alongside with the "Heal" Press C that triggers when you're low on health which uses the best possible healing item. I'd rather not use my largest potion when fighting casual enemies.
• That one room with 10 pots and 2 chests is exploitable, I could easily go in and out breaking pots and farm for items (shards/potions/etc.) Maybe to minimize exploitation with that room but maybe after breaking the same pots 3(variable) times, any more attempts would yield nothing. Then the limit counter resets whenever you enter a town area.

Whether these were intentional, I don't know. So I figured to still post it. Aside from those things, I really liked what the game has to offer so far. Thank you for sharing & creating this game! (Sorry about this wall of text, I don't know where else to post about these things. Feel free to delete this post if possible & necessary.)

Good karma+1 vote
letsjustplaythisgame
letsjustplaythisgame - - 3 comments @ Tribe Of Pok: New designation system and Alpha 4

Such an interesting game concept reiteration, would love to try it out. As for the tribe member name suggestions, Pokkites, Pokkans, or simply just Poks.

Good karma+2 votes
letsjustplaythisgame
letsjustplaythisgame - - 3 comments @ Wayward Beta 1.9 Released!

Hello VaughnRoyko! I discovered your awesome game merely three days ago and have been playing it whenever possible. I love survival games and I figured I just had to try this out. At first I was skeptical about how clunkly* it played, but I soon realized that it's perfect the way it is. Thank you for creating this!

I did accidentally find a big game-immersion-breaking bug*, but had no idea where to report it and I have no idea if it's been said before. So I decided to say it here, where I first found the game.

There is a way to duplicate items in this version. (I've never tried the older versions though.):
1. You must have one item other than the item you want to duplicate inside you inventory, let's call it the Duplicator Item. (It can be any item as far as I've tested.)
2. Drop the item you want to duplicate in front of you.
3. Open whichever inventory where your other item is, now click-drag the Duplicator Item out of its slot.
4. Important Step: Without unclicking the Duplicator item from the cursor and having it in a mid-transfer status/mode, you then make your character walk over the item you wanted to duplicate which is on the floor/tile in front of you.
5. This will result with the character staying in place(still in front of the item on the floor without taking its place) while constantly picking up the item on the floor also without eliminating the actual entity on the floor.
Note: Also works for any item on the floor that can be picked up by the player.

If you already have been alerted about this, I'm sorry for making you waste precious seconds reading this wall of text. Thank you for an awesome game nonetheless, at Beta 1.9 it had more content than what I originally expected. So many things to discover! Plus despite that bug*, I had fun and that's what counts. Thank you VaughnRoyko!

Good karma+2 votes