Congratulations! I thought this day would never come!
Congratulations! I thought this day would never come!
Have you thought of implementing the cockpits? The SWBF1 cockpit models are still in game files
Update: I already have two volunteers who want to help out. Thanks. A few more and the mod will be back on track
I have both good news and bad news. The bad news are that very little
progress has been made this month as I was very busy. January will be more free again thankfully.
The good news are that we have a new team member, John, who is a script writer and voice actor.
If you have any skills that could help us out, feel free to join
I don't think we need german voice actors. The mod is pretty much gonna be english only, but german accent could spice up things a bit.
Steamcommunity.com
Someone actually fixed the aspect ratio. You could try asking him
Do you think there would be a way to fix the stretching on widescreen resolutions?
yeah, it has not been released yet. I am still working on it
All voice actors! I accidentially deleted your private messages. Sorry. Could you resend me these things again?
Yeh. The voice actors will provide the voiceovers.
As I wrote in the announcement, just PM me.
Some minor clone troopers, Delta Squad and Omega Squad members, Mereel, Ordo, Juusik... simply almost every character
I deleted it because it was used by literally 3 people. I need people to provide opinions and feedback on the mod but people there were just sleeping and inactive all the time.
Only 3 people were active back there so it was not worth it.
I will definitely add more maps and about the animations, I will probably keep them.
It's going fine, currently working on moving the weapons to a new method. Will showcase soon.
Thanks. I will also post a tutorial so people get to learn the alternative method of making weapon viewmodels!
It does, but this version of ENB is compatible only with DX9 so I included a wrapper which translates DX8 calls to DX9 ones (that is what the d3d8.dll is.) Basically the wrapper translates DX8 calls to DX9 and then the d3d9.dll gets loaded (which is the ENB itself)
Awesome. Will give it a try.
But the graphics are not really that good. In fact, they are pretty trash. You just applied tons of useless and idiotic gaussian blur, overexaggerated bloom and lens flares. You should really reconsider the definition of "good graphics".
You would need Umodel for that.
*Harrison Fog
and yes... it should work
They already said in comments that Barney and Adrian will have different animations for certain weapons.
This game is strictly about Galactic Civil War, but we might make a Clone Wars prequel once it is done.
MartinKosecky5
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