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Comment History  (0 - 30 of 32)
OneMoreIvan
OneMoreIvan - - 32 comments @ Grand Theft Auto Vice City Extended Features

Ayy, can I have the name of the music playing at street dancers near underground passage close to Ken's office?

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Star Wars: Assault • Empire at War Mod

Honestly having the ability to combine submods for the Remake would be amazing. The Remake is a whole new game by itself, and submods for it are like a separate group of mods altogether.

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire at War Remake: Clone Wars Holdout Factions

The additions look fantastic!
This is exactly I wished someone would uptake - mods building and expanding on great base changes Remake has provided.
One question I would like to ask: Are new CIS and Republic ships are only provided for their respective factions or will they be buildable by Rebels/Empire as well after capturing respective planets as in standart Remake?

Good karma+3 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ More "Crazy" or Realistic?

Hey, I'm familiar with the big guy
Sun9-66.userapi.com

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ New night enviroment for low orbit battles

Agree
Star Destroyers and Mon Calamari ships have lots of "windows" which would be noticeable in the dark I believe

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Forgive me If that's been answered already, but will CIS and Republic shipyard planets allow you to build Clone Wars era vehicles/droids for ground combat?

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Ah, I see, yes, my shaders are indeed on minimum, but I didn't know that the game automatically selects integrated GPU as the rest seems to run fine. Thanks, I'll try that.

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

I for some reason have some white rings around engines instead of proper thruster effects, what can be the cause?

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Need an Escort?

I'm not a professional artist, but I could do some 3D
Not that it will be bad, it's just will take me a bit longer than you or other more experienced users

Good karma+2 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ That's why we call it “Strategic Airfield”

This evokes a question
Will a new set of maps specifically for the mod be provided?
I imagine it will be hard to impossible to fit such "Holy Crap" sized buildings on the vanilla maps.

Good karma+2 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ Lun class ekranoplan(Kaspian Monster)

Not trying to be a nitpicking smartass, but just wanted to note
Kaspian Monster usually refers to KM Ekranoplan, which was a bigger predecessor to Lun'

Other than that, really surprised and glad to see it
So few games ever mention Ekranoplans

Good karma+2 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ The Soviet Mammoth Tank

To be honest, RA3 Apocalypse is the inferior one here. No self repair and no missiles to combat aircraft and infantry either. RA1 Mammoth had both.

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Sounds fair, yeah. I just thought maybe it's visual difference had at least some relation to functionality.

I was more talking about terms of size like MC90 or 80b mentioned down there, but If rebels do already have enough strong ships, then I guess there is no need for those.

Judging by Naboo getting N1 squadrons and Hapes getting own interceptor independent planetary units are in priority now?

Good karma0 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

I'm not very strong with timelines so I don't know how appropriate it is for the ingame era, I'm also aware of Empire already having too much behemoths, but is there any chance of Eclipse II ever showing up? And If not due to Empire being overbloated with big ships, any chance Rebellion will get q heavy ship?

Good karma0 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Nevermind I'm an idiot
Didn't see the fix

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

I had no Cursor when I launched this, unchecking Hardware Mouse made cursor visible, but for some reason it's GIANT now. Any way to fix it?

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Hijacking the question, is there a chance for Harrower to join ancient ships roster or is it exclusive to Old Republic at war?

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Hi, I was wondering If there is a way to modify the amount of population points given by planets and space stations? I know there is a way to modify the battle fleet points, but is there a way to modify the general map population points so every faction has bigger fleets overall?

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

If we take 1/3 of Coruscant population as combat ready male population, we can man 1 111 111 Executors with it.And Coruscant isn't the only planet, so I think with mobilizing military personnel from certain planets to another you could man even 5 stations over a planet.

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Do not know about the integrated graphics, but RAM is absolutely not a problem.
I used to play on above high with 8GB RAM. It would lag sometimes, but never to the point it would cause discomfort or make game unplayable.

Good karma+2 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Also Vengeance SSD. Yes, I know that Empire has lots of behemoths as it is, just asking If it was ever considered.

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Hey, just wanted to say that out of all the mods I tried so far, this one, even without Land Combat, is the best one. What matters for me the most is the variety of content and the variety of ships of different eras here is just exactly what I wanted in this game. That being said, I wanted to ask If there are more ships planned or is this a final roster? I see the Nebula mentioned in new patch notes and I also remember Sovereign mentioned somewhere. Also I'm not sure if it has Blue Diver or not? If possible, I would like to know If there is any chance for CIS' Diamond and Bulwark and Harrower Class to appear? Anyway, best of luck to you with your work!

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

I had this weird thing where fleet limits got broken for the enemy team. I was playing the Empire in GC and was almost done with Rebels still holding most western planets and when I faced off with them, for some reason, it looks like they had no limit at all. They thrown about 9 Venators, 5 Providences, 6 Recuscants, 5 Munificents, 6 Centurions, 2 Secutors and about 9 Interdictors at the same time. I think it VERY MUCH does exceed 200 points limit. What could be the cause of this? I still had 200 limit working for me though.

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ Empire At War Remake: Galactic Civil War

Frigate/Station/Capitalship filters just left off build roster. Double click if it displays nothing.

Good karma+2 votes
OneMoreIvan
OneMoreIvan - - 32 comments @ (OUTDATED) EAW Remake 3.0

Solved second question

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ (OUTDATED) EAW Remake 3.0

My guess is you should pick Mon Cala with latest technology space station built and click the capitalships button in the build section.

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ (OUTDATED) EAW Remake 3.0

1)Aye, is there a way to edit tech advancement times in XML files? The ones that take 30 minutes.

2)Meesa dum dum seems to miss something. I can clearly see the Interdictor and Allegiance Star Destroyers in the menu screen battle, but I never seemed to be able to build them during GC, what do?

Good karma+1 vote
OneMoreIvan
OneMoreIvan - - 32 comments @ C&C: Red Alert History

I made a typoo in the first question. I meant to ask "Yuri and Japan", but wrote down Japan twice, basically.
Any plans for Yuri? Or will unique Yuri-related buildings/units be part of soviets?

And yes, I mostly ask about units, because I know how much pain would be modelling Yuri buildings.

Good karma+2 votes