Do I only need to download this to play the mod?
Do I only need to download this to play the mod?
On further testing, I found that I can talk to companions, but only through the camp menu.
Additionally, I only had the one companion, and no other troops. This happened with two companions.
So after hiring a companion, there is a clone of that companion in battle scenes. If that clone falls in battle, then the companion will die.
Also, you can talk to yourself, but not your companions.
Note: I used TweakMB. Might be relevant.
Whenever I summon skeletons, one of them always follows me. I've tried ordering them to charge, but the one always invades my personal space while the other runs away. I've noticed this bug with other mods (can't remember if it's in native), where heroes will do this.
Edit: seems to do the same for summoning blades. Possibly any other types of summons too.
Necrocorp... is that a pun? Necro-corpse.
Looks like troops treat automatic weapons like regular rifles. They don't know to hold down the trigger.
Also, found a bug. When I try to use the axe on the Axegun, it turns in to an automatic gun with seemingly infinite ammo.
We have been planning on doing so. Be sure to vote for it when it's on Greenlight.
It's not a replacement for the current logo, it's a background image. A wallpaper.
Thanks for the input.
They're up, they just don't always seem to show up on the main server list, but they do work if they're on your favorites.
Add these IPs to your favorites.
209.44.100.13:27016
209.44.100.13:27015
216.6.233.43:27015
Actually it depends on your character type and level. Some suits thrive on PvE (such as summoners/engies), others FFA, and others PvP (trappers). I've managed to create one which does well XP-wise (depending on the enemy levels) on all of them, but especially FFA.
This seems to be troublesome when making a mobius strip out of a plane, even with double sided turned on.
One less person to contribute to the negativity in MC's servers.
Welcome back.
Even without recharge the mod is still fun, despite not being able to use the modules as often as I'd like. I saw your comment above about the natural aux regen adjustment. Looking forward to it.
I hope that also comes with an aux regen mod, or something similar.
That was fun.
When first trying to run the mod the program didn't seem to respond at all and crashed whenever I hit enter or escape, though I could still hear the developer commentary. I fixed this by typing -novid in the launch options.
I also noticed a problem on one of the levels where players can get stuck outside the map.
On this level: S869.photobucket.com
When you go behind the wall to the left you can place a portal up here: I869.photobucket.com
and then if you jump through the orange portal and strafe to the right, you can hop the fence and get stuck outside of the intended playable area here: I869.photobucket.com
This mod is awesome! Not even at 1.0 yet and it still is cool. It's got great potential.
The Debauchery game mode sounds just like The Thing maps in Starcraft.
The maps had the same exact concept, except only one player was a shapeshifting alien that can take the form of a human or alien.
This was an RTS. I've always wanted to play a FPS version of that game mode!
I can't wait! I love tricking other players in The Thing, and Debauchery has got to be even better.
That's pretty awesome or something or whatever.
The ability to destroy bridges and crash trains?
Brown chicken brown cow.
Very nicely modeled model.
PhaserRave
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