Any physics can be tweaked. For example you used water. This is all controllable through script. To make a water volume, you would need to add a triggerbox to the scene to detect colliding physics shapes. After you would apply the forces, restition etc.. that you want for watert, slime space ;) We have an extensive set of physics functions designed especially for what you want.
To store this volume you made for later usage, you simply save it in our .preset format which is a saved off entity in the scene and holds all the dynamic content like scripts and actions. Then drag this in as many times as you want or as many scenes as you want :)
The video splash screens will be supported soon, but for now we have a loading screen as a GUI as the game boots.
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Well i hope this helps :D
SolarPortal
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