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In this devlog we'll discuss the new update, which introduces physical lobbies and an improved UI in the garage and lobby to the game. We'll also discuss...
tanks vr devlog #8 - physical lobbies, improved ui, roadmap & more
The past month has been work-intensive for us, which is why we haven't had the time to write a devlog until now. We got delayed by a rewrite of the backend...
tanks vr devlog #7 - rewrite, maps, lobby voip & more
A problem many VR multiplayer games experience is a lack of active playerbase. Many players have commented on the lack of active players in Tanks VR...
tanks vr devlog #6 - bots progress
In the previous devlog we talked about implementing 3D in-game voice chat in a large content update. Due to various requests to implement it sooner, we...
tanks vr devlog #4 - practice mode, 3d in-game voice chat, hmd support & more
HMD support, improved lobby screen, ghost lobbies, press inquiries and the future!
tanks vr devlog #3 - hmd support, lobbies, press inquiries & more
Early access release, recenter view button, control haptic feedback, bugfixes and community!
tanks vr devlog #2 - release, small additions, bugfixes & community
Improved character tracking, an armor penetration system, random shell spread, better controls, improved lobby UI, a gameplay UI, smooth scene transitions...
tanks vr devlog #1 - improvements, new features & release date
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