thank you very much for this
Jeanette in ginger is even better than the original, which is quite an achievement in itself
finally my Toreador can look as beautiful as she deserves
thank you very much for this
Jeanette in ginger is even better than the original, which is quite an achievement in itself
finally my Toreador can look as beautiful as she deserves
this looks like a fantastic mod , and I'm really looking forward to trying this out
just out of curiosity , how is the game balanced with this mod? because the Stalker games have always had an issue where weapons felt really weak , and everything was bullet spongy (player and enemies alike , though enemies more so)
does this mod buff damage outputs in some way? if so , by how much?
there is really no reason for you to have to work harder , and for us to download the same files again
it saves you time in packaging , and saves us time in downloading , so it's a win win
just be sure that it clearly states that you need to download both files , so that even new users will understand what they need to do
I also had the issue , and found the solution . apparently while the shortcut points to the same file as the original shortcut , running the game through the normal shortcut won't activate the HD mod , and cause units and buildings to be invisible . launching the game through the HD shortcut works perfectly
so after playing quite a few games with this mod , I've found a few issues
-first as I mentioned before , the language in the UI when accessing a treasure chest isn't in English , and that's the only part of the game with such a bug
-for the Inferno faction , the tier 6 upgrade costs the same as the building , which is unlike any other tier 6\7 building
-for the Sylvan faction , you've removed the pixies' ability to use the Wasp Swarm spell . this means that the hero who's ability is improving said spell becomes basically useless . I would recommend changing that hero to make them useful in any way
if I think of any other issues or encounter any new ones , I'll be sure to let you know . but just to stress the point , I'm having a ton of fun with this mod . once these errors are fixed , I could easily see this as a 9 or 10 , and I'll gladly recommend it to others who play the game
just gave the mod a try , played a full custom game and had an incredible amount of fun
I really love the changes that I've seen , though I only got to try the Sylvan and Haven units
however , I found something weird . when using a chest , the gold and exp options weren't in English . this issue didn't appear in anything else , so I'll assume this was something you forgot to translate , or something like that?
definitely going to have to check the other factions , but I really love what I'm seeing in this mod . may I suggest that you upload it to the Nexus as well? Nexusmods.com
just wanted to let you know , you got a little shout out here Youtube.com
also , you didn't call this the Dark Souls of Battle Royal games , so we should all applaud you
so how do you see the RTS systems working with the turn based combat of the game? can you shed some light on your plans in this regard?
going to follow this mod anyhow , it sounds really interesting
I don't know who in your team is responsible for these , but I do hope they know just how amazing these designs are!!
each one is beautiful and unique in it's own way , just the way it should have been done
I do hope you plan on giving similar treatments to some of the "unique" gear in Skyrim that wasn't done by mods like Unique Uniques or such (if you plan on incorporating them) . Skyrim has plenty of such cases that could really use such a talented touch
well , this sounds interesting
and I'm always pleased to see new content for FO4 , so I'm looking forward to seeing this out , and giving it a go
any chance we can get a "state of the mod" update , or something of the sort? just to see what is actually done , and what is still in the works
this way we can estimate a time frame , and maybe people can actually offer help
best of luck , I'll be keeping my eyes on this one
has anyone managed to actually install this?
i've followed the threads on the forums, but still the installer does nothing for me (it just doesn't seem to work, no matter what i do)
any chance you can make a short video, seeing at least some of the weapons?
would love to hear the new sounds, seeing what the animations look like, and even an overview of the modifications you've added
just to make sure, is this a port of the meshes from New Vegas, or is this a remake of these weapons?
hell yeah!!!
that is amazing news
thank you all for your hard work, and i guess we are all eager to see your mod in action
If you want to make the game more like Dark Souls, why not change the crafting system to be like the one in Dark Souls?
take a weapon to a forge, and upgrade it from normal all the way to +10, with increased item requirements
find some other function for the upgrade stations or just remove them altogether
that would really give the Dark Souls feel to weapons, especially with rather limited resources
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