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Comment History
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

YAY!!!! Literally playing the song I'm so excited by the pointer sisters while downloading!

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

"MikSka May 31 2020
Hi ye, its fixed in 0.4, will be uploaded in the next couple of days."

Hahaha! must be alot more content to be added in that you haven't shared with us yet eh Mik? anyways itching for the new update. Can't wait to pilot an ISD/ looking forward to the new Empire Faction aswell! keep up the amazing work you and your team are doing!

Good karma+2 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

This sounds amazing, been looking forward to the new update since Captain Shack spotlighted a little bit of it. keep up the fantastic work Mik!

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ OUTDATED!! come to nexusmods for new version till new one will be uplaoded here

Ooooh! I am so excited! thanks for all your work can't wait for future additions!

Good karma+4 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

alrighty then. I ain't gonna knock it! haha can't wait!

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

Take all the time you need, Although I am itching for a 1st build, I know all too well you want to make it to your standards first. And I am 100% ok with it. Keep up the great work Mik!

Good karma+3 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

Oooh! that's much better than I expected. but hey if you take longer that's ok. I know you like to polish!

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

Take your time mik, but do you have any update on a first test version of the mod out yet?

Good karma+2 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Imperial Gozanti-class

not gonna lie, but with the X3 version of the mod, I sure do love me some Gozanti!

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Tie Fighter

Take your time and keep it coming! I love the work being done and can't wait to play it soon™

Good karma+3 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Tie Fighter

I am in LOVE!

Good karma+2 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ GR75Parked

Oh no, please nobody tell shack...

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Star Wars Mod X4

I thought something tragic happened when there weren't any updates in a while. I am so happy, hyped, excited, and anxious for your first alpha build! Thanks MikSka for not giving up! and keep up your spectacular work!

Good karma+2 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ awing messing about3

I am as hyped as you are shack, would have never followed this or the X3 SW mod if it wasn't for you spotlighting mikska's work on youtube!

Good karma+6 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Raider-Class Corvette

hey can't help but try and figure out, what weapon goes into the forward gun bay for the raider. its annoying me flying from station to station trying to outfit her.

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Porting to Xbox One and the Things I learned

yo dude so, how does one partake in your beta on Xbox one?

edit: I own Xbox One, Xbox One X, and play Xbox games via win10

Good karma+2 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ The Elder Scrolls: Total War

I agree. I mean look at all the mods for skyrim that bring in lore friendly scimitars into the game. Redguards are great smiths and extremely talented warriors. Maybe their defence shouldn't be buffed but I do think their melee units should get some sort of buff to make them a little stronger.

Good karma0 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ The Elder Scrolls: Total War

Yeah thought about that but they have to be relatively close and if they are right behind you're infantry lines some friendly fire is inevitable. but the problem I have found is no matter how fast you capture or how much war you start its literally impossible to come up with the funds necessary to drive them all off. I have no problem with the daedra spawning its just there is so much of them that do spawn. plus if you want to go with historically accurate, when Martin Septim became the avatar of akatosh all the daedra were sent back to the realm of oblivion. So with that being said they should only be an obstacle for a maximum of 8 turns. either way 8 full stacks of daedra taking every city in skyrim in 16 turns is extremely frustrating and difficult to repulse.

Good karma+1 vote
Urik_Valkyer
Urik_Valkyer - - 20 comments @ The Elder Scrolls: Total War

Um any chance to turn off the daedra spawn in campaign? I don't care how good you are there aint no way to combat them off if you play as Kingdom of Skyrim by the time they spawn. You are lucky to have 2 full stacks to campaign with but both stacks cannot destroy one stack of Daedra Horde. Lastly when the Daedra Horde comes there is 8 full stacks marching through all of Skyrim. way too difficult and its game breaking!

Good karma0 votes
Urik_Valkyer
Urik_Valkyer - - 20 comments @ Dawn of the Reapers: V .3 Onslaught

Love the mod but dang bugs bugs bugs. and someone closed the bugs thread in forums. If playing as Paragon Citadel races there is no way to colonize Hydrocarbon planets, Gas Giants, Oceanic Planets, and Desert planets. all of which require research but there is no research available. Another problem I encountered is the only colonising ship available is the Rayaa Hive-Ship and that takes up a Capitol Ship slot. As I said though I am truly loving the mod.

Good karma+1 vote