Artist & Animator at Flix Interactive. 2d Photoshop painting, Flash animation & After Effects specialist. I also dabble in 3ds Max.
Hi, guys. It's Marcin, Technical Artist here again with a shiny, new update for you. It's been a while since we showed you any of the new gameplay systems...
A video update! My goodness! We've got some work-in-progress footage and (very professional) VO from Marcin on the topic of our updated construction mechanic...
Today we're showing something we’ve been having fun with recently: Destruction of vegetation, and making it look believable and (as always) awesome...
Tonight, we're showing off our reactive foliage, and giving you a run-down on how it works, and how it will affect how you survive on Pharus 7.
You may recall a couple of weeks ago we showed you the SplinterMite enemy model. Tonight, it is our pleasure to show you some (very rough) footage in-game...
We've got a little update on our SplinterMite enemy tonight! We've got them scurrying around our level, and they're the cutest, most disgusting little...
We’re announcing today that we’ll be showing at EGX Rezzed a the NEC arena, Birmingham from the 28th to 30th March! If you're around, come along and...
Hello, denizens of Indie DB! Tonight, our PFX artist, Marcin, is here to show you his fancy particles, and how we can manipulate them in Eden Star.
Today we've got a speed-painting video from our brilliant and strange Concept Artist, Gavin. It's strangely hypnotic!
In this post, we show you some things we’ve been doing with UI and some of the process behind it!
Tonight we’re pleased to show you the first public unveiling of Eden Star development in Unreal 4! Our game world is being designed to be expansive...
At last, the Pre-alpha Combat Tech Demo is out! Everyone who has pre-ordered via Humble on our site will have download keys now!
Tonight, we're pleased to show you the first of out ground-based enemies: The Splintermite.
We're pleased to announce that the Eden Star wiki on Gamepedia is now live! We've also got a small teaser for tomorrow's update. Stay tuned!
In the first of our weekly progress updates, we let you know exactly what we've been working on in the development of Eden Star.
Tonight we're talking minerals and how you can tunnel through solid rock to get at them.
Today we’re got another video and a section of lore surrounding the deadly Ika Drones in the Pre-Alpha Combat Tech Demo.
A big thanks to everyone that’s backed so far, and to members of the press, YouTubers and livestreamers who’ve given us amazing early coverage!
The first of our regular Kickstarter updates - In this video we're showing you the core gameplay you'll find in out Pre-alpha Combat Tech Demo.
We're live on Kickstarter now! To all of you on Indie DB that have stuck with us for so long, waiting for such a long time, THANK YOU.
Huzzah! The wait is over! You can now vote for Eden Star on Steam Greenlight, and make the pre-alpha demo available to all!
It's our pleasure to show you a new player character model for our upcoming title Eden Star. The Pioneer.
This week, we're introducing our newest addition to the Flix team, 3d and concept artist Joe Hill! We hope you enjoy ogling his work as much as we do!
This week, by request, we have a speed-painting from the most excellent Gavin Li, with music from the spectacular Gareth Coker!
This week, John and Matt give you a quick peek at the Free-running mechanic in Eden Star, enabling you to traverse the world in a smooth, flowing, athletic...
New concept art from Gavin Li. An Eden Kit shines its beacon in the sheltered hollow of a crater.
Citadel archive: Mission log - [004012] Partial video footage corruption. Processing.
Hi to all our watchers! We thought it's about time we started doing proper video blogs. Here's Lauren Newman presenting a short video regarding the Alien...
Some early footage of combat gameplay! The video has never before been shown to the public, and is a couple of months old, but we're pleased to be able...
Our own brilliant Concept Artist Gavin Li shows off some of his environmental concept pieces for the harsh alien world of Pharus 7.
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