Our small team at Wildgrass strives upon the ideal of creating a wide variety of compact experiences that are packed with memorable moments and respect for the players time.
PC Demo for an early version of BEARZERKERS. 2-4 Players recommended, X-Input Controllers required.
The one and probably only version of Will Helm Scream as it stands from our 48 hour jam in Otober 2013. Features Plebs: Weak and filthy, these human vermin...
This is the 48hour prototype we developed in early August this year and showed off at PAX Prime, look out for more news of a full version in the following...
This is the 48hour prototype we developed in early August this year and showed off at PAX Prime, look out for more news of a full version in the following...
This is the 48hour prototype we developed in early August this year and showed off at PAX Prime, look out for more news of a full version in the following...
An updated version of CHARGE! to bring it up to parity with our version on display at PAX Melbourne. Changes are as below. -Added score system to the...
An updated version of CHARGE! to bring it up to parity with our version on display at PAX Melbourne. Changes are as below. -Added score system to the...
An updated version of CHARGE! to bring it up to parity with our version on display at PAX Melbourne. Changes are as below. -Added score system to the...
This is the result of our most recent 48 Hour Challenge, and a demo taste of what's to come from this concept.
This is the result of our most recent 48 Hour Challenge, and a demo taste of what's to come from this concept.
This is the result of our most recent 48 Hour Challenge, and a demo taste of what's to come from this concept.
V1.1 of CHARGE! for LINUX. Fixed various bugs, design issues and lack of prettiness.
V1.1 of CHARGE! for MAC OSX. Fixed various bugs, design issues and lack of prettiness.
V1.1 of CHARGE! for WINDOWS. Fixed various bugs, design issues and lack of prettiness.