M.U.G.E.N
GPLM.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...
C++
SDL 2 - application window and input for keyboard, mouse and controllers/joysticks
OpenGL (Glee) - rendering
SOIL - texture loading
Font - AngelCodes's Bitmap Font Generator + OpenGL
Box2D - ragdoll physics, buoyancy, dynamic light
FMOD - sound
Poly2Tri - polygon triangulation
Clipper - polygon clipping
Custom GUI library - uses XML to define layout of elements
A* pathfinding and navigation mesh
Map, animation and particle effect editors
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