This build is in the fourth version. Still in early stages of development! Feel free to Download and Play!
Curse of Life is a First-Person Puzzle Adventure game in which you must complete several rituals meant to scar you both physically and psychologically. Set in a dark and mysterious Ancient Egypt, your life has been cursed and you cannot die - your consciousness just passes into another body. Will you keep the Eternal Curse or get rid of it?
Disclaimer: This version is still very early in the development! As you play you may encounter some issues. If you do, feel free to comment down below what they where or, if you want, you can also answer this form. Any help will be extremely appreciated!
This version only has the first temple available! Enjoy!
There is NO SOUND! yet :)
So far we have noticed some issues with our lighting(some areas are too dark) and interface(sometimes the quests don't load). If after the first steps towards the guard a quest does not pop up, we suggest you restart the demo. There is no saving, yet so if you return to the main menu, you will restart the game.
Settings have not been implemented at the moment!
We Still have a huge frame rate issue due to lack of LODs. Sorry for this!
We hope you play, enjoy and give us plenty of feedback!
When giving feedback, please reply with your utmost honesty, if there is something wrong, something you don't like or something you think would work better in a different way, we want to know! We are here to make a game for you and we need to know if you love it or not.
Thanks for releasing such an early test build. Very few devs have the guts to do so. It's nice to see the development process at such an early stage in an interactive way like this. Great atmosphere you are setting in this mysterious looking world. Look forward to more updates and especially looking forward to the day when audio starts being introduced. I hear a haunting low key ambient style music playing throughout this world.
Thank you very much! We are happy most people are enjoying! At the moment we are trying to solve our frame rate issues as there have been people that could't play! Once we do, we will hopefully be adding more content! Audio is also on our list ;)
One thing I did notice is in Windows 7 64 when you start the executable a DXGI.DLL error comes up and the game wont load any further. The alpha demo of System Shock does this as well and I posted a workaround here (which also works for your demo):
Gog.com
Should be an easy fix for you in a later build. Look towards the bottom where it says "update" in my post. The DXGI.DLL that comes with ReShade fixes the issue, but you have to put it where the game's root exe is located.
Thank you so much! A few people did report this issue! This is going to be a huge help down the line. Do you have any idea why this happens? They said it only happened to them with Unreal Engine games.
My thought is something has changed in UE4's latest build where the DirectX support has strictly focused on Windows 10 (not sure if this happens in Windows 8). I am not a developer, but I am guessing you are going to need to include some sort of detection process in your game of what OS someone is running and use the appropriate DirectX DXGI library. It's basically what I'm doing manually with my workaround. There is still an estimated 200+ million Windows 7 install base worldwide (source: ZDNet) so including Windows 7 support is still a good thing to have IMO.
Zdnet.com