In "The Fisherman: A Codfish Tale", players will immerse themselves in the challenging life of Lázaro, a Portuguese fisherman during the peak of the cod fishing fleets. Set in 1942 during World War II, experience the challenges and homesickness faced by the sailors as they navigate the Greenland Seas to fish cod. Immerse yourself in an emotional narrative with dialogues in authentic old Portuguese slang and fulfill the duties of a traditional fisherman as you unravel the tragic fate of the ship.
The prototype of our game, "The Fisherman: A Codfish Tale", is now available on itch.io!
play the fisherman´s prototype
The 8th article for our upcoming game, "The Fisherman".
#8 the fisherman devlog - improved cutscenes, scaling fish minigame, and fishing minigame updates
The 7th article for our upcoming game, "The Fisherman".
#7 the fisherman devlog - post-processing, lighting, first cutscenes, characters, new water shader
The 6th article for our upcoming game, "The Fisherman".
#6 the fisherman devlog - the fisherman's first task, texturing 3d models
The 5th article for our upcoming game, "The Fisherman".
#5 the fisherman devlog - programming the 2nd gameplay moment, 3d model updates (main ship)
The 4th article for our upcoming game, "The Fisherman".
#4 the fisherman devlog - main ship 3d model, fishing minigame improvements
The 3rd article for our upcoming game, "The Fisherman".
#3 the fisherman devlog - minigame's fundamental mechanics, "dóris" 3d model
The 2nd article for our upcoming game, "The Fisherman".
#2 the fisherman devlog - market research, references, environment moodboards
1st devlog for our upcoming game, "The Fisherman".
#1 the fisherman devlog - sail with us!
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