Twin Soul is a puzzle horror video game that takes place in an distant and desolate town somewhere in Eastern Europe. A player should face frightful creatures and solve twisted puzzles to survive. The game raises a variety of social problems, the expression of which can be found in the appearance of monsters, the environment and the characters themselves.
Today we would like to announce quite a few updates. Firstly, an alpha gameplay video will be released very soon.
devlog #12
Right now we're completely focused on Prototype-2 development. First of all we have created concept document and proper blueprint. At the moment we're...
devlog #11
We've almost finished the work on our heroes - you can already check out them in the new video on team's YouTube channel!
devlog #10
Keep shading our heroes - it is very important to us to create most realistic and vivid faces. Work in progress screenshots attached.
devlog #9
Our second hero has grown some hair and a beard. Also he's decided what he'll wear in the demo. But for we'll show just couple WIP pics.
devlog #8
New child-monster's - coloured and dressed - pics (not final version). As we've already said, we drew our inspiration from children with inborn diseases...
devlog #7
Today we'll share some insides. First to come - new screenshots of our protagonist. You can judge by his fresh colour that he just went through rough...
devlog #6
Big content pack is ready, among it are sledge, pickles, electric meter. By the way, meter is not just a prop, it's usable item. We attach the most juiciest...
devlog #5
This sprint is getting closer to its conclusion, and we've already done several "tiny" but very important things. And also by a fluke we've revealed to...
devlog #4
Today's super-up-to-date news are very short. Yesterday was that happy day when we had finally ordered our first protagonist model. We're awaiting for...
devlog #3
This time we'll tell you a little about our world and monsters inhabiting it.
devlog #2
Today we'd like to tell you more about cooperative part of gameplay. As we've already said, project is meant for two players only, in other words, all...
devlog #1
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