Freeware cross-platform scanline based 2D graphics engine for the creation of retro/style arcade games. It natively supports raster effects (changing rendering parameters between scanlines) which were an advanced technique of high profile 2D games. It features background transform (rotation & scaling), sprite scaling, transparency effects, built-in animation sequencer for tiles, sprites & palettes. C API and python wrapper.
List of new features and updates since the last post in IndieDB. Current release is 1.10
version 1.10
Tilengine has now Java suport through a JNI wrapper (for windows and linux)
java support added
There's a new version of tilengine, it's mainly focued on improving the palette animation engine (color cycle) but with other features
v 1.4.0 released
Tilengine is now officially cross-platform. Linux support has been completed. The new download bundle includes all the previous content for Windows, plus...
linux support added
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