Cube
ZlibCube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of...
Vulkan4D is a new game engine that we are building from the ground up with Vulkan, currently in a very early stage in its development, and there is no official marketing plan yet.
The aim is towards very large, realistic open-world games, using all the latest technologies and no limitation in scale.
Features including but not limited to :
More information will be available with time.
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Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of...
The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the...
In development since 2011, Frostbite 3 is an improvement of Frostbite 2 and will debut with Battlefield 4 in 2013. It only supports DirectX 11 on PCs...
The Ultimate RPG MAKER for Windows! Introducing RPG MAKERâ„¢ XP, the latest Windows entry in the RPG MAKER series that gives you the power to create your...
Frictional Games in house engine, used to create SOMA and allow players to create their own stories and worlds.
Create 2D Games for Windows, Mac OS X and Linux. It features the BlitzMax compiler, core BlitzMax modules, Max2D graphics module, IDE, debugger, sample...
will doom use this engine?