This is a group for all PC gamers from all gaming generations. From the time of PCs like the Comadore 64 to the modern PCs. By PC i don't mean just Windows, I mean them all like Mac and Linux.
I've been focusing on optimizations quite a lot since this game's EA release half a year ago, and wrote a post describing some of the methods I've used.
my experiences optimizing graphics, lighting and physics for a stealth game
Using a broken violin to create creepy, eerie ambiences for video games.
making hella cool sounds from a violin
Our sound designer, Arsen, goes through his process of setting up some very important sound effects for the play ship's thrusters.
tutorial - engine thruster sounds
Skeletal Dance Party is a game about a necromancer hosting a dance party for her skeletons. It is a physically based dungeon crawler where everyone is...
skeletal dance party đź’€ procedural level generation
Basically it is not a tutorial. However, I think it is a very valuable material :) I want to show you the process of creating a level from beginning to...
level design - from an ugly sketch, to playable level
How using cheaper alternatives to expensive microphones and recording equipment can still yield high quality results.
sound design with an iphone se
Here's my workflow for upcoming horror video game DARQ. The game is set in a lucid dream and there are a lot of cool and sometimes abstract environments...
making of complex environment for darq
In this post I demonstrate how to use the Vive trackpad in your VR applications using the new SteamVR 2.0 input system.
how to use vive's trackpad for menus using steamvr 2.0 (part 1 of 2)
Opening doors is a common task in games. In this article I will show you how you can implement a door mechanic in Unity for VR.
how to open a vr door in unity and steamvr
This guide will explain in more detail how to start the game, as well as some of its features and gameplay mechanics.
neon knight manual
Aylin, A small gameplay of the version 1.0 (Old version). Now Available the new version(V1.1). Include: - New Map.
aylin gameplay demo
A short overview of the creation of an opponent's visual in Aeon of Sands, with video.
npcs graphic creation process
This June I held a presentation at the Forward Festival in Zurich about worldbuilding and Storytelling in VR. I used the dwarven Stonebeard family from...
how to build worlds and tell stories in vr - part 1
Creating an orchestral score from a guitar riff. How to begin writing for a large number of instruments from a single initial idea.
creating an orchestral score from a guitar riff
Using trial and error to discover the best sound during recording. I'll also briefly go into how layering can add depth and thickness to simple sounds.
making sound effects for video games #4
Creating wind sounds using a FREE synthesiser, plus some extra ambiences using old fashioned foley techniques!
making sound effects for video games #3
Sergio Ronchetti - basics in sound designing for video games! My video diary of my journey as a sound designer (and composer) for the game "Eldest Souls...
making sound effects for video games #2
A tutorial on how I've resolved the issue of visualizing problem areas in the city. C# and shader code.
visualising building efficiency
I wasn't really going to post this until later, however I have had a change of heart. With that said this tutorial is to show each step and give a general...
sprites from 3d to 2d
Ever wanted to learn how comics are drawn? Whether you are professional artist or just interested in the subject you will find it to be an entertaining...
how to draw comics professionally (part 1)
This is a tutorial/illustration about how to create a level out of prelighted models (it is NOT a general how-to-map&model-tutorial)
modelling a map
The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...
11 improvements for your brainstorm
Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by...
personal daemon
Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs...
what a game designer needs to know?
This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...
6 steps to play with player's mind
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