Group for all fans, gamers, modders and developers of Unreal Engine 4 and Unreal Engine 5 games.
Do you think Level Design is easy? Think Again! Having a memorable, engaging and intuitive level design takes a lot of practice, experience and the right...
Hi. In this time, we are going to create a Dissolve Material.
This tutorial is about how to make aura effect emitting around the character.
I have always found myself in the need to seek new sources of inspiration, whether for a personal or professional job. One of the best...
In this article, we will share some tips on how to interact with recording studios and localization services, how to optimize and accelerate the process...
This article takes a close look at the potential time costs lurking behind deciding to go in-house with producing a game promo video. But be forewarned...
Here are few words of how we’ve rung the changes on graphics in our game “On Air”.
How we used particle emitter to animate our static backgrounds while keeping the performance impact as low as possible.
We have encountered an issue with 3D perspective offset error for the cursor and shooting direction of our player character in the top down camera angle...
Our sound designer, Arsen, goes through his process of setting up some very important sound effects for the play ship's thrusters.
Dynamically load assets in Unreal Engine to improve loading performance.
Create a robust cover system in Unreal Engine 4 (UE4) that updates itself at real-time, responds to dynamic changes in the environment, uses multi-threading...
In Tank Brawl 2, we want tanks to leave track marks, jeeps leave tire marks on the ground. We looked at using the particle system ( include the ribbon...
In Tank Brawl 2, player uses right stick to control the turret and left stick to control the tank movement. The result is that the turret rotation is...
Tanks in Tank Brawl 2 use skeletal meshes with shooting, moving, braking ..etc animations to make them good. When shooting at those tanks, part of the...
Hello Everyone. This is Quick and simple Tutorial for the Hello Neighbor Mod Kit found in the Epic Games Launcher. This Tuto is on how to set up a working...
In this article, we are showing our process to create materials inside Unreal Engine using Quixel's Megascans. We will show you more about material libraries...
In this overview, we will go over the creation of off-road racing game maps for our game Arizona Derby. We have finalized 3 maps and more are currently...
Artist Ed Duke-Cox explains the development of our sprite talking animations, and how and why we went from static bodies with only mouth movement, to...
The fifth in a series documenting the production of a commercially viable game, entirely unaided. In this article we explore five ways to ensure that...
Hi, my name is Slava Bushuev, and today I would like to tell you how I developed the graphics of Rabbit Story – the game I’ve been currently working...
I have improved the whole language system greatly. It now has a rather solid structure and flow, with other supporting systems like the NPCs’ short...
The fourth in a series documenting the production of a commercially viable game, entirely unaided. In this article we explore mazes, numbers and historical...
After making the kids respond to simple sentences in the previous update, I have come up with the idea of bringing the kids to Slack so everyone in the...
I have created a “word with labels” system which allows the kids to learn every single word, instead of learning only patterns. The kids have also...
The third in a series documenting the production of a commercially viable game, entirely unaided. In this article we mine our childhoods for inspiration...
The second in a series documenting the production of a commercially viable game, entirely unaided. In this article we identify an appropriate genre and...
I have come up with a “plausible” language system design and have been working on it. I start with recognizing sentence types (normal sentence, question...
Don't let being normal kill your PAX or Game Expo experience. This guide provides helpful advice and tips on how to stand out from the crowd and maximize...
Some devs seem to confuse simple promotion with marketing, and although many marketing practices directly or indirectly involve promotion of one or other...
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