Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas.
How i use it on linux?
How any other console application.
Thanks, I'm kinda noob with this system.
Wow this looks cool
Why the stupid program decompile in my destop, not in the flowder were is the decompiler?
Because you had the 'mdldec' folder on your desktop. When you drag and drop a .mdl file onto the .exe, it sends the decompiled .smds, .qc, textures, etc., one folder level up.
It sends to folder where your .mdl file.
On windows all executables must be installed to C:\Program Files.
On *nix all executables must be installed to /usr/bin:usr/local/bin.
And user must not write anything to this directories.
If you didn't know how to use console applications you can read books about DOS and/or UNIX Shell.
the program doesn't even start up