Caffeine is a quirky science fiction fusion of first person psychological horror, adventure and environmental puzzles. Confused and alone, you start to explore this seemingly derelict space station finding cryptic notes and messages everywhere you look, could these be clues to what has happened?"
UPDATE: if you are getting a missing .dll error grab the new C++ Redist 2013 (x86 version) from Microsoft's website, this will be included with future updates. Enjoy The First Unreal Engine 4 Powered Demo For Caffeine! Including a small area, this demo serves as a graphical showcase of Unreal Engine 4 and I will be updating and expanding the playable area in the coming weeks.
Is this the same area as the previous demo but now on UE4? Thanks!
This is the same area, but I have re-designed it from the ground up in UE4, it may be a bit smaller than the UE3 demo at the moment but I am going to expand it over the next few weeks and update it :) to make it a full demo as currently it is a little bit of a graphical showcase :) no big scares in this one yet.
Okay...thanks.
you are a legend man, i wish i had a talent like yours. cant wait for more content :)
Played this one as well to see the progress :) ... well the graphics are still very good, but the performance unfortunately didn't get any better for me... Also I wonder if it's just me or the sound seems strangely mixed? The background music and footsteps are very quiet and the audio log for example just blew my head up :D
Anyway... it's a demo ... :D
Hey mate, sorry about the performance issues, changing form UE3 to UE4 was pretty strong handed on the way my launcher changed settings, you can expect a heap more settings to be able to chnage up in the next few weeks. as for the audio log when I found out about it it was too late aha, that is now on the to do list :)
Cheers
Dylan
Just played it, here's some things I noticed. I understand it's an early release but I just thought I'd give some constructive feedback.
Pros:
- Very good looking and clean environment.
- The lighting is wonderful.
- I love the space scenery outside the window.
- There's a rich amount of detail, even on objects like the inside of the automatic doors.
Cons:
- Some geometry/objects don't seem to meet up right, so I could see some "holes" in the level. Notably with floor tiling.
- There's a walking sound when you jump and move. (Walking can be heard while in the air.)
- This walking sound can be heard if you hold a direction and the jump key whilst in the bed.
- Walking into the corner of the hallway where the light goes out allows you to step outside of the station and into space. I got to see the lovely space scenery a little better though.
-The character seems very short. Tables seemed to be at eye height.
Thanks for the feedback! Will add those to the to-do list aha :) also the tables are short because you play as a child in the game :)
Cheers
for the kind words :D
Very nice game.I clicked unintentionally to report abuse, please ignore it! :S
I couldn't start using the demo becouse it's saying that a file called MSVCR120.dll is missing, can u help me solving this issue please?
If you are getting a missing .dll error grab the new C++ Redist 2013 (x86 version!!) from Microsoft's website here Microsoft.com
this will be included with future updates.
I couldn't start using the demo becouse it's saying that a file called MSVCR120.dll is missing, can u help me solving this issue please?
If you are getting a missing .dll error grab the new C++ Redist 2013 (x86 version!!) from Microsoft's website here Microsoft.com
this will be included with future updates.
thank you man, you're amazing =)
No probs man :D
I get the failure notice "msvcr120.dll couldn't found" when i started luncher.
Sry. I'd overseen your comment for missing dlls. By the way. It looks prety nice. The grids have no clipping. Why is point of view under the level of tables? I am feeling like a cild or hobbit.
Is there more gameplay after strobe lights room?
Not at this time, next week there will be a more expansive area to explore :)
Application failed to initialize properly (0xc000007b)
Hi there, Can i grab your system specs and windows version?
Windows 8.1 Pro 64 bit
i7 4700MQ 2.4 ghz -3.4 ghz
Nvidia gtx 770M
750 gb hDD
16 gb
:/ help
Help me ! heeey
Please add a kill-z. I fell out of the world and there's no way to recover from that unless you completely kill it and restart! (if it's anything like ue3 it should be in "zone info" in the world properties from the view tab, or something like that)
Will do, it was on my to do list but it must have snook through :P Update coming this week :)
Hi man!
I checked out the game, it looks very nice. But I have mentioned one problem. If Fraps is running and I start Caffeine Demo, Fraps always closes with thw following message: Fraps has been known to crash D3D11. Please use Microsoft Expression Encoder for Capturing. But if I start Fraps after the game launching, it works (I use it only to check out the FPS number, not for video recording). It's a little problem for me, but I hope that you can fix it. Peace!